[{"data":1,"prerenderedAt":521},["ShallowReactive",2],{"site-settings":3,"article:\u002Fresources\u002Fbriefings\u002Fwow-forever-level-30-build-october-1-dev-notes":16,"article-surround:\u002Fresources\u002Fbriefings\u002Fwow-forever-level-30-build-october-1-dev-notes":510},{"id":4,"description":5,"email":6,"extension":7,"footerNote":8,"legalNotice":9,"locale":10,"meta":11,"name":12,"stem":13,"url":14,"__hash__":15},"settings\u002Fsettings.yml","Compare World of Warcraft realms by expansion, region, population and play style.","listings@realmlist.org","yml","An independent realm directory.","Not affiliated with Blizzard Entertainment.","en",{},"RealmList","settings","https:\u002F\u002Frealmlist.org","QXaYspLUSxnrVumL6oFir6PInhNsRw-yJchxEYSe1AU",{"id":17,"title":18,"author":19,"body":20,"category":468,"description":469,"draft":470,"extension":471,"featured":470,"meta":472,"navigation":473,"path":474,"publishedAt":475,"seo":476,"sitemap":477,"sources":482,"stem":501,"tags":502,"updatedAt":508,"__hash__":509},"articles\u002Fresources\u002Fbriefings\u002Fwow-forever-level-30-build-october-1-dev-notes.md","The October 1 Forever Build: Level 30 Is Live, and Dungeon Quest Experience Was Cut","RealmList Editorial",{"type":21,"value":22,"toc":457},"minimark",[23,32,42,48,53,150,161,165,168,174,185,192,196,199,321,324,328,339,344,351,355,358,381,384,388,391,421,425,428,448,451],[24,25,26,27,31],"p",{},"The Forever beta came back up on ",[28,29,30],"strong",{},"October 1"," with the level 30 ceiling Blizzard had trailed a day earlier — and with roughly 1,500 words of changelog attached, the longest single build note the beta has produced. The headline is the ten levels. The more consequential entry is five words long: \"Dungeon quests now reward 50% less extra experience.\"",[24,33,34],{},[35,36],"img",{"alt":37,"height":38,"loading":39,"src":40,"width":41},"Editorial illustration of a mine shaft entrance cut into a grey hillside, timber scaffolding and a lantern above the dark opening",1024,"lazy","https:\u002F\u002Frealmlist.org\u002Fimages\u002Farticles\u002Fbriefings\u002Fwow-forever-level-30-build-october-1-dev-notes.webp",1536,[24,43,44],{},[45,46,47],"em",{},"Original editorial illustration by RealmList, generated for this article. This is artwork, not game footage or official promotional material.",[49,50,52],"h2",{"id":51},"what-actually-opened","What actually opened",[54,55,56,69],"table",{},[57,58,59],"thead",{},[60,61,62,66],"tr",{},[63,64,65],"th",{},"Change",[63,67,68],{},"Detail",[70,71,72,85,96,111,119,134,142],"tbody",{},[60,73,74,78],{},[75,76,77],"td",{},"Level cap",[75,79,80,81,84],{},"20 → ",[28,82,83],{},"30",", the final cap for the test",[60,86,87,90],{},[75,88,89],{},"New dungeon",[75,91,92,95],{},[28,93,94],{},"Excavation Site: Wetlands",", labelled 26–31 in the notes",[60,97,98,101],{},[75,99,100],{},"Existing dungeons unlocked",[75,102,103,106,107,110],{},[28,104,105],{},"Razorfen Downs"," (25+), ",[28,108,109],{},"Uldaman"," (30+)",[60,112,113,116],{},[75,114,115],{},"Cosmetic vendor",[75,117,118],{},"Barbershops added to Darnassus and Thunder Bluff; guards now give directions",[60,120,121,124],{},[75,122,123],{},"PvP economy",[75,125,126,127,130,131],{},"Honor cap ",[28,128,129],{},"15,000 → 25,000","; honor costs on gear and upgrade tokens up roughly ",[28,132,133],{},"50%",[60,135,136,139],{},[75,137,138],{},"Professions",[75,140,141],{},"Windshaper Skyborne trainer added in Orgrimmar; Blacksmithing and Leatherworking dungeon-drop recipes enabled",[60,143,144,147],{},[75,145,146],{},"Cooldown Manager",[75,148,149],{},"Racial abilities and Rogue added to the supported list; duplicate per-rank entries removed",[24,151,152,153,156,157,160],{},"One bracket correction worth carrying forward: the notes label Excavation Site: Wetlands ",[28,154,155],{},"26–31",", which does not match the ",[28,158,159],{},"24–29"," figure in Blizzard's September 14 dungeon list and repeated in our own phase-two article. The official note is the later document.",[49,162,164],{"id":163},"the-experience-change-nobody-asked-about-out-loud","The experience change nobody asked about out loud",[24,166,167],{},"Blizzard's developer note on quests reads:",[169,170,171],"blockquote",{},[24,172,173],{},"\"We appreciate the feedback on leveling speed as we continue ongoing discussions about the Beta. As part of those discussions, we've decided to reduce the amount of XP granted from dungeon quests with this release. Certain quest rewards have also been recalibrated.\"",[24,175,176,177,180,181,184],{},"The mechanical line is that dungeon quests now award ",[28,178,179],{},"50% less bonus experience above normal quest values",". Read against the September 22 change — which cut experience from dungeon trash and ",[45,182,183],{},"raised"," quest rewards — this is a partial reversal of the second half of that trade. The stated destination has not changed: quests are still meant to out-earn repeated instance farming. What changed is how much the dungeon-specific premium is worth.",[24,186,187,188,191],{},"The same section adds increased respawn rates across ",[28,189,190],{},"Hillsbrad Foothills, Ashenvale, Wetlands, Duskwood and Thousand Needles",". Blizzard's accompanying note says Redridge Mountains and Stonetalon Mountains were adjusted in a previous build and asks players to keep reporting \"any areas where you have difficulty completing quests\" — which is the clearest indication that spawn contention, not quest design, is what most of these lists are actually about.",[49,193,195],{"id":194},"the-class-pass-compressed","The class pass, compressed",[24,197,198],{},"All nine classes got entries. The ones a level 30 character will actually feel:",[54,200,201,210],{},[57,202,203],{},[60,204,205,208],{},[63,206,207],{},"Class",[63,209,65],{},[70,211,212,236,247,266,274,286,294,305,313],{},[60,213,214,217],{},[75,215,216],{},"Druid",[75,218,219,220,223,224,227,228,231,232,235],{},"Bear and Dire Bear generate ",[28,221,222],{},"75% more Rage on critical strikes","; all shapeshift forms are now ",[28,225,226],{},"immune to Disarm","; ",[28,229,230],{},"Tiger's Fury removed"," and replaced by the 16-point Feral talent ",[28,233,234],{},"Shifting Power"," (16s cooldown, 40 Energy for 55% of base mana); Swipe now scales with attack power",[60,237,238,241],{},[75,239,240],{},"Warrior",[75,242,243,244,246],{},"Basic attacks generate ",[28,245,222],{},"; Rend and Sunder Armor instantly tap enemies; Dual Wield Specialization loses its off-hand Rage bonus; Slam cooldown up to 18s",[60,248,249,252],{},[75,250,251],{},"Paladin",[75,253,254,257,258,261,262,265],{},[28,255,256],{},"Champion of the Light"," drops from 33\u002F66\u002F100% to ",[28,259,260],{},"20\u002F40\u002F60%"," Intellect-to-spell-damage and no longer claims to boost healing; Holy Shield block chance up to 30%; ",[28,263,264],{},"Retribution Aura now scales off the Paladin's spell power instead of the target's"," — which is also on the known-issues list, so the fix and the bug shipped together",[60,267,268,271],{},[75,269,270],{},"Priest",[75,272,273],{},"Devouring Plague can now crit; Shadow Weaving can no longer fail to apply; Inner Focus stops buffing periodic effects",[60,275,276,279],{},[75,277,278],{},"Mage",[75,280,281,282,285],{},"Comprehension scrolls rebalanced and can no longer be cast while moving; ",[28,283,284],{},"Hot Streak renamed Heating Up","; Combustion back to 3 charges",[60,287,288,291],{},[75,289,290],{},"Warlock",[75,292,293],{},"Hellfire can now crit; Soul Harvesting renamed Soul Harvest and its mana-regeneration bonus now actually applies; Incubus model swapped to a lower-resolution version",[60,295,296,299],{},[75,297,298],{},"Hunter",[75,300,301,304],{},[28,302,303],{},"Aggressive Mode returns"," to the pet spellbook; Sniper Shot set to 45 yards and grants +10 yards to the next three shots within 10 seconds; Deflection's parry bonus cut to 1–5%",[60,306,307,310],{},[75,308,309],{},"Shaman",[75,311,312],{},"Ghost Wolf visibility improved in lit areas; Disease Cleansing Totem corrected to a 5-minute duration; Totemic Recall now restores mana",[60,314,315,318],{},[75,316,317],{},"Rogue",[75,319,320],{},"Expose Armor missing no longer wipes your combo points",[24,322,323],{},"Two of these are corrections of things the community reported, not new design: priests losing Fear Ward-style racial exclusivity was covered in the September 30 deep dives, and the Paladin aura bug is listed as an outstanding known issue in the same post. Blizzard is now shipping and acknowledging the same defect in one document, which is at least honest.",[49,325,327],{"id":326},"the-spell-rank-rule-finally-written-down","The spell-rank rule, finally written down",[24,329,330,331,334,335,338],{},"Buried in the user interface section is the clearest statement Blizzard has made about how spell ranks work in Forever. Hovering Spell Damage and Spell Healing on the character sheet now explains that spells cast using ranks \"vastly below your current level\" take ",[28,332,333],{},"less benefit from your spell damage and healing"," and have a ",[28,336,337],{},"reduced chance to activate class abilities and talents",". The developer note supplies the example:",[169,340,341],{},[24,342,343],{},"\"Using a Rank 1 Frostbolt at level 60 will result in a 0% chance to get a Frostbite activation. So you now are making a decision between getting a slow off quickly, or using a spell that can potentially get a Frostbite activation, instead of getting both.\"",[24,345,346,347,350],{},"That is a deliberate re-introduction of a Classic-era trade-off with the numbers made explicit. It is also the clearest signal yet that rank-one spell casting is being designed as a ",[45,348,349],{},"choice"," rather than a free filler button.",[49,352,354],{"id":353},"datamined-but-not-in-the-notes","Datamined, but not in the notes",[24,356,357],{},"Community datamining of the same build surfaced three items the changelog never mentions, reported by Wowhead and relayed by Indie Kings:",[359,360,361,368,374],"ul",{},[362,363,364,367],"li",{},[28,365,366],{},"Rotmender Raiment",", a levelling set with a four-piece bonus (Siphon the Grave: 600 mana over 15 seconds below 15% mana, on a 5-minute cooldown) plus Evasive and Rotmending effects.",[362,369,370,373],{},[28,371,372],{},"Spawn of Grubthor",", a battle pet whose drop source is unknown — Grubthor is a level 58 rare elite in Silithus, which sits outside the beta's level range.",[362,375,376,377,380],{},"The ",[28,378,379],{},"Statistics pane",", blank at launch, now tracking kills, wealth, reputation, professions, battlegrounds and per-boss kills.",[24,382,383],{},"Treat all three as build contents rather than promises. Datamined systems have been cut before launch in every beta cycle.",[49,385,387],{"id":386},"known-issues-new-to-this-build","Known issues, new to this build",[24,389,390],{},"Blizzard's own list of what it broke or has not finished:",[359,392,393,396,399,406,409,412,415,418],{},[362,394,395],{},"Chained casts do not play the next cast's precast effects or sounds until the previous one finishes.",[362,397,398],{},"Enemies can parry and block from behind if you stand too close; the workaround is standing further away.",[362,400,401,402,405],{},"The total installation is ",[28,403,404],{},"larger than intended"," and will be reduced in a later beta update.",[362,407,408],{},"Switching to or from Gamepad UI resets your active edit-mode layout.",[362,410,411],{},"Mages who learn Research can be locked out of it; the Scroll of Liminal Passage does not work.",[362,413,414],{},"Warrior Dual Wield Specialization is granting its hit chance to both hands instead of only the off-hand.",[362,416,417],{},"Faerie Fire and Demoralizing Shout do not generate threat.",[362,419,420],{},"And, verbatim: \"Anduin Wrynn — and many other children — unintentionally have hats.\"",[49,422,424],{"id":423},"what-the-build-still-does-not-include","What the build still does not include",[24,426,427],{},"Three gaps shape the next three weeks:",[359,429,430,436,442],{},[362,431,432,435],{},[28,433,434],{},"The City of Dalaran dungeon did not open."," Josh \"Aggrend\" Greenfield corrected himself on October 1: \"I said there were two new dungeons this week, but I was mistaken. This week the Excavation Site is available, and the City of Dalaran dungeon is coming in a future beta update.\"",[362,437,438,441],{},[28,439,440],{},"The Darkspear Islands battleground is not in the notes."," It was previewed as phase-two content; the October 1 changelog does not list it, and Blizzard has never published a level bracket or rotation for it.",[362,443,444,447],{},[28,445,446],{},"The Warrior rage bug is not fixed."," The September 30 deep dives said the damage-taken Rage calculation is broken and that finding the cause \"may take a couple weeks.\" The build raised crit Rage by 75%, which is the compensation, not the fix.",[24,449,450],{},"Ray Traced Shadows was also removed outright and will return \"after the functionality is fixed\" — the second graphics setting pulled this cycle. The installation-size entry is the one to watch: Forever's client has drawn complaints for being unusually large for a 2004-era game, and Blizzard has now confirmed the size is not intentional.",[452,453,454],"note",{},[24,455,456],{},"Accurate as of October 2, 2026. All quoted text comes from Blizzard's WoW Forever Beta Development Notes as updated October 1, 2026, and from Josh Greenfield's October 1 correction on X; class changes, quest and PvP values are Blizzard's own. The Rotmender Raiment set, Spawn of Grubthor pet and Statistics pane are datamined from the same build and reported by Wowhead via Indie Kings — they appear in the client, not in the official notes, and datamined content is routinely cut before launch. The Excavation Site level bracket is quoted from the official notes (26–31) and conflicts with Blizzard's earlier September 14 list (24–29). Beta is a moving target: values, dates and systems change without notice, and all beta progress is deleted when the test ends on October 21.",{"title":458,"searchDepth":459,"depth":459,"links":460},"",2,[461,462,463,464,465,466,467],{"id":51,"depth":459,"text":52},{"id":163,"depth":459,"text":164},{"id":194,"depth":459,"text":195},{"id":326,"depth":459,"text":327},{"id":353,"depth":459,"text":354},{"id":386,"depth":459,"text":387},{"id":423,"depth":459,"text":424},"briefings","Blizzard's October 1 beta build raised the cap to 30, opened Excavation Site: Wetlands, raised the Honor cap — and quietly cut the bonus experience dungeon quests award. The full changelog, sorted by what it changes for testers.",false,"md",{},true,"\u002Fresources\u002Fbriefings\u002Fwow-forever-level-30-build-october-1-dev-notes","2026-10-02",{"title":18,"description":469},{"loc":474,"images":478,"changefreq":480,"priority":481},[479],{"loc":40},"daily",0.7,[483,486,489,492,495,498],{"label":484,"url":485},"Blizzard (Kaivax) — WoW Forever Beta Development Notes, updated October 1, 2026","https:\u002F\u002Fus.forums.blizzard.com\u002Fen\u002Fwow\u002Ft\u002Fwow-forever-beta-development-notes-%E2%80%93-updated-october-1\u002F2360696\u002F4",{"label":487,"url":488},"Warcraft Tavern — Level 30 Content is Now Available in the WoW Forever Beta","https:\u002F\u002Fwww.warcrafttavern.com\u002Fforever\u002Fnews\u002Flevel-30-content-is-now-available-in-the-wow-forever-beta",{"label":490,"url":491},"Icy Veins — Everything New in Phase 2 of the WoW Forever Beta: Level Cap, Dungeons & Zones (October 1, 2026)","https:\u002F\u002Fwww.icy-veins.com\u002Fwow-forever\u002Fnews\u002Feverything-new-in-phase-2-of-the-wow-forever-beta-level-cap-dungeons-zones",{"label":493,"url":494},"Indie Kings — WoW Forever Beta Adds Leveling Set, Pet, Stats Pane and 1-Silver Respecs (October 1, 2026)","https:\u002F\u002Fwww.indiekings.com\u002F2026\u002F10\u002Fwow-forever-beta-adds-leveling-set-pet.html",{"label":496,"url":497},"Blizzard — Beta Update Maintenance – October 1 (official beta forum notice, September 30, 2026)","https:\u002F\u002Fus.forums.blizzard.com\u002Fen\u002Fwow\u002Ft\u002Fbeta-update-maintenance-october-1\u002F2367661",{"label":499,"url":500},"WoWSoD Pro — Class Deep Dives: Dual Spec at 40, Crit Rage Returns, and Power Shifting Comes Back (October 1, 2026)","https:\u002F\u002Fwowsod.pro\u002Farticles\u002Fwow-forever-class-deep-dives-hunter-druid-priest-warrior","resources\u002Fbriefings\u002Fwow-forever-level-30-build-october-1-dev-notes",[503,504,505,506,507],"WoW Forever","Beta","Blizzard","Dungeons","Classic Plus",null,"XTaNSlpbEKPIiI4PT41IbRzKWDj58CxIYM4VK0QYA6I",[511,516],{"title":512,"path":513,"stem":514,"description":515,"children":-1},"Forever's Class Deep Dives Confirm Dual Spec at Level 40 — and a Warrior Rage Fix Still Weeks Away","\u002Fresources\u002Fbriefings\u002Fwow-forever-class-deep-dives-dual-spec-level-40","resources\u002Fbriefings\u002Fwow-forever-class-deep-dives-dual-spec-level-40","Blizzard's first two official class deep dives answer Forever's longest-running question and admit the Warrior Rage system is broken. What Hunter, Druid, Priest and Warrior players actually learned.",{"title":517,"path":518,"stem":519,"description":520,"children":-1},"Forever's October Push: A Scandinavian Campervan, a PAX Aus Dungeon Reveal, and a Chinese Beta at ¥388","\u002Fresources\u002Fbriefings\u002Fwow-forever-october-events-scandinavia-china-beta","resources\u002Fbriefings\u002Fwow-forever-october-events-scandinavia-china-beta","Three Blizzard announcements in 48 hours set Forever's October calendar: a three-city road trip starting October 3, a dungeon deep dive at PAX Aus, and a paid, wiped Chinese beta opening October 6.",1793551969779]